ChaosmosisRegion DialogicRegion PostWebRegion
euclidianPMCcompass

Telnet to pmcmoo.org

The Crypt of Generics (#102)

<> You're in a dank, musty crypt where faceless generic objects are stored...the prototypes and parents of PMC-specific creations.
Here be,

PostModern Interactive Compass

Perhaps a postmodern compass would be some sort of terminal . . . What is the nature of this space we tattoo on our selves ???

generic web note

There appears to be some writing on the note ...

Virtual MOO Room

A dark room..

webook

A nice electronically bound world wide web book. A world wide web book is magnetically bound. a magnetically bound world wide web book... Webook was virtually turned to page two.

generic applet

There appears to be some writing on the note ...

PostWebApplet

There appears to be some writing on the note ...

PostWebPoster

Feature object for keeping track of wizard jobs.

generic notebook

There appears to be some writing on the note ...

generic camera

Congratulations on owning a brand new Video Camera! To learn how to operate your new camera just 'seemanual '. Tapes recorded with this camera can be put in VCRs and played on TV sets.

Generic Tape

You see a video tape. It works in cameras and vcrs designed by cdr and paulB.

Slate Despenser

Box o Tags

A cardboard box--it looks like it used to hold copier paper. TAKE ONE is written on the front of the box in black ink. The box is empty.

Generic Multi-Purpose Pet

A very useful generic pet. It seems rather formless, having only a vague outline and strangely indistinct features. Its possiblyfurry body looks soft, but you can't determine an exact color. You can @create one of your own, giving it a nice name and description. Your pet will be able to follow people, monitor conversations which you must leave (such as for editing), or perform a variety of other, programmable functions. It is be either lazy or active, with a setting to determine how noisy it can at any given time. It utilizes server-friendly tell-trapping to determine when to follow or perform some random function. Its messages can be tied to your own verbs for special effects. With so many useful features that remain almost completely generic, you can create nearly any imaginable pet. Have fun! BTW, it even has a handy gagging system for those who hate pets!

generic gendered thing

Generic Multi-Purpose Pet

generic detailable room

OK... Here's the stuff on the detailable room: To add a detail: @detail is you can then: @moredetail is ^^^This can happen as much as you like... then when anyone looks at they'll see all the (you can use @notedit to make the descriptions prettier if you like) Other useful verbs: @clear erase all details. @rmdetail removes a specific detail I'm working on a verb to list details of the room (to the owner only) so try @details every once in a while to see what happens. If there are requests, I'll add smell, touch, taste, or whatever...

Generic Book

You see a text-object:

Generic Library Shelves

You see a bookcase with a glass front: inside it are some text objects (we used to call them books). Feel free to take them out and read them (they have labels you can read, too, if you want to know more about what they are)....but don't forget to return them to the case when you are done.

Generic Ride-able

This is a detailable room with a verb (press) that reads off a list of values in .ride_sequence and .ride_sequence_speed. Ride sequence is a series of things to announce to the room after it has started after the verb '220:press' has been executed. Ride_sequence_speed is time, in rough seconds, to delay between messages (for variable speed rides); if ride_sequence_speed is undefined, or a different length than ride_sequence, the time reverts to '.speed' for any non-matched messages. The .approach_msg and the .retreat_msg can be set by using '@approach here is ' -- Soon there will be a note editor for the ride itself.

Generic Recording Device

Generic Cassette

generic room

generic staff member

You see a wizard who chooses not to reveal its true appearance.

Network Utilities

Utilities for dealing with network connections
---------------
Creating & tracking hosts:

:open(host, port [, connect-connection-to]) => connection
    open a network connection (using open_network_connection).
    If 'connect-connection-to' is a player object, the
    connection will be connected to that object when it
    gets the first line of input.

:close(connection)
     closes the connection & cleans up data

------------------
Parsing network things:

:invalid_email_address(email)
     return "" or string saying why 'email' is invalid.
     uses .valid_email_regexp

:invalid_hostname(host)
     return "" or string saying why 'host' doesn't look
     like a valid internet host name

:local_domain(host)
     returns the 'important' part of a host name, e.g.
     golden.parc.xerox.com => parc.xerox.com

-------------------
Sending mail

:sendmail(to, subject, @lines)
     send mail to the email address 'to' with indicated subject.